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Primal carnage xbox 1
Primal carnage xbox 1










primal carnage xbox 1 primal carnage xbox 1

He’s a sitting duck with clipped wings.ĭuring the time I played “Primal Carnage: Extinction”, I found two of the human classes to be particularly engaging and fun. He has no ways to escape, outwit, or fend off dinosaurs beyond his wimpy rifle and sad grenade launcher. Without several teammates holding the commando’s hand at all times, the commando is only capable of wildly spraying bullets from his rifle at dinosaurs or shooting the most embarrassingly weak grenade I’ve ever used in a video game. The pyro can at least make it a pain in the ass for dinosaurs to find him or get close without getting some damage and the medic can at least drain her target’s stamina. No class compares to the dead weight that is the commando, though. More often than not, the pyro will find themselves out of ammunition, surrounded by flaming dinosaurs, and shortly after, dead. The pyro’s role is as a damage over time with a weapon that can hit more than one dinosaur at once, so what’s the problem? Often times, no matter how much fire the pyro puts out, it never feels like enough to do the job without the help of a few teammates, and this is a team-based game, despite what the game wants you to think. Hitting rounds from her tranquilizer gun never seems to drain raptor or T-Rex stamina enough to stop them from sprinting at you and jumping on you/swallowing you whole. The feedback with the sniper in both zoomed and hip-fire situations has unsatisfying feedback and damage that leaves you wondering what her place in the team is. The scientist brings a single-shot, slow-shooting, high-damage rifle that does a better job getting the attention of dinos than it does killing them. Several of the classes have a tendency of being dead weight for their team and the play style tends to not be particularly engaging. The final cast member of the human team is the path finder, a native American with a shotgun and a desert eagle because, “why not?” I guess. The scientist brings a high-damage, slow-fire rate sniper rifle, a gun that saps dinosaurs stamina, and a med-kit that appears to do absolutely nothing. The rifle itself is rather unimpressive, though. The commando wields a high ammo-capacity rifle with a grenade launcher and brings most of his damage from his grenade launcher. The pyro wields a molotov, a flare gun and a flamethrower and exists to do quick group damage, but it does a mediocre job. The trapper has access to a net gun to capture and quickly kill dinosaurs, as well as disable larger dinosaur’s attacks or abilities to eat players. The humans have access to a trapper, a pyro, a machine gunner (commando), a sniper/medic (scientist) and a tracker. Then there’s “Dino Deathmatch”, where two teams of dinosaurs face off.

primal carnage xbox 1

“Get to the Chopper” is a game mode where humans must capture points before getting to an escape helicopter, reminiscent of the Mercy Hospital from “Left 4 Dead”, where instead of regular enemies there are only special varieties. “FreeRoam”, where there’s no win condition, and “Roleplaying” servers are also among the highest populated servers. In the most commonly played mode, “Team Deathmatch”, it’s a showdown between dinosaurs and humans for which teams can rack up the most points within the match duration. As with “TF2”, you play on a red or blue team with a diverse team of fighters. As opposed to “Team Fortress 2”, which plays more like a game of chess where players only have the option to use tools identical to the other team, “Primal Carnage: Extinction” has a main game mode that pits two vastly different sides against each other: humans vs. “Primal Carnage: Extinction” is a revamping of the arena fighting game, drawing clear inspiration for “Team Fortress 2” while throwing away the equal teams. So, we have “Primal Carnage: Extinction” by Circle 5 Studios and the question stands: Is it any good? With the dinosaur games having, well, gone the way of the dinosaur in the early-to-mid 2000s, it’s an incredibly pleasant surprise to see a developer making a game that doesn’t fall into the cookie cutter formulas a lot of indie devs follow. It’s rare that games emerge from early access without being a first-person survival game where you gather resources and fight zombies, and with recent trends it’s even rarer for a game to come along and be about dinosaurs. Photo credit: Circle 5 Studios, Pub Games, and












Primal carnage xbox 1